THEO Prototype

Switch colors and use the bounce to pass level, the effect of music makes the screen more dynamic.

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Monster Simulation

Simulating the behavior and skill of the monster, using the materials of MapleStory.

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Side Block Prototype

Select left or right to hit the same blocks, five styles in this game.

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Student Project - ENERGY(2015)

Gameplay of my school project with a team, there are seven levels in the game.

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Some tests in Unreal Engine

Made some guns and tests in Unreal Engine, also added physical effects on controller.

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Glow Cubes

Neon effects on cubes,using Unreal engine and Unity engine.

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